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Kitchen....Help Needed!

Posted: Tue Jan 18, 2011 10:25 pm
by 3D jonathan
Hi guys,

I'm doing this kitchen but some how i get all of these white spots in the middle of the image ( around the cooker hood) The scene is lit up by two emitter planes on both sides of the apartment. The materials that I use are brushed stainless steel and some other glossy materials. So if you can help me please do ;)

Jonathan

Image

Re: Kitchen....Help Needed!

Posted: Tue Jan 18, 2011 10:45 pm
by zdeno
try not to use roughness = 0
this dots are caustics , so try roughness >2

Re: Kitchen....Help Needed!

Posted: Wed Jan 19, 2011 2:15 am
by tom
One of those some other glossy materials surely has additive layer(s) over a bright base layer exceeding energy limits. The cooker hood material seems highly suspicious in this case.

Re: Kitchen....Help Needed!

Posted: Wed Jan 19, 2011 11:28 pm
by 3D jonathan
Thanks guys, i will give it a shot :) i'll let you know

Re: Kitchen....Help Needed!

Posted: Thu Jan 20, 2011 2:32 am
by mashium123
tom wrote:One of those some other glossy materials surely has additive layer(s) over a bright base layer exceeding energy limits. The cooker hood material seems highly suspicious in this case.
i wonder, if it is possible to somehow quantify those "energy limits".
and if one could use this to build some kind of bumper/stopper into the material editor.
a mechanism, that would - while creating a material - recognize a kombination of values as energy limits exceeding and so not allow to increase certain values, or at least give some kind of warning. something like the garmut warning in editors.
energetically proofed material creation... spoken like a true noob :)

Re: Kitchen....Help Needed!

Posted: Thu Jan 20, 2011 12:11 pm
by tom
mashium123 wrote:i wonder, if it is possible to somehow quantify those "energy limits".
Sure. Although, the stacked system brought it to a higher level in terms of complexity. We're working on solutions.

Re: Kitchen....Help Needed!

Posted: Thu Jan 20, 2011 12:53 pm
by mashium123
tom wrote:... We're working on solutions.
i was hoping for an answer like that :)