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I've tried anaglyph rendering, but failed.

Posted: Thu Jun 24, 2010 8:45 pm
by sandykoufax
It's my first try of maxwell stereoscopy.
I used this script.
http://area.autodesk.com/blogs/louis/st ... e_workflow

Image

You can see it with the red-cyan glasses.
but my result is not good, especially the outter scenery is bad. :cry:

Re: I've tried anaglyph rendering, but failed.

Posted: Fri Jun 25, 2010 2:18 pm
by Fernando Tella
Probably it doesn't look good because the outside perspective does not match inside's.
Funny test though.

Re: I've tried anaglyph rendering, but failed.

Posted: Fri Jun 25, 2010 5:13 pm
by Tok_Tok
The red and blue channels are way out of alignment, they should be much closer to together. Also they don't seem to go parallel.

So i think your cameras have to be closer together. The distance should be the same as your eyes are. 7 or 8 centimeters.
The POV is the same for both camera's.

I did a few animations in stereoscopy and used this plugin: http://www.burningpixel.com/Max/StereoG.htm It's great for testing with scanline, after that you can just use the camera's
for Maxwell rendering and composite the images in After Effect.
You can see them in my showreel on my website. :)

Re: I've tried anaglyph rendering, but failed.

Posted: Fri Jun 25, 2010 6:49 pm
by sandykoufax
Newer version
sampling level is just 12.
previous is default setting with 6cm between L and R camera, now I set it to 2cm
Image

Re: I've tried anaglyph rendering, but failed.

Posted: Thu Jul 01, 2010 5:21 pm
by m-Que
I haven't seen the first one, but this one looks pretty nice - everything works the way it should (meaning 3D), except all the stuff behind the window.
Don't know - maybe make them out of focus...

EDIT: Now that I can see the first image, I can say - the second one is waaay better.