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Dining Room WIP
Posted: Tue Mar 30, 2010 10:23 pm
by Josephus Holt
Re: Dining Room WIP
Posted: Tue Mar 30, 2010 11:13 pm
by polynurb
WIP
..nice one! it looks very real..
if i should say something else about it.. i think you have a problem with bump on the curved ceiling; you could subdivide it very high.. or try displacement.
i think the window frame, the handrail, and the part of the balcony where the rail is mounted are too dark.. or too similar in color.. at least on my old laptop screen i am writing this from.
also i would love to see a version with some scattering and diffraction to reveal the brightness of the outside light even better...
anyway great render!
daniel
Re: Dining Room WIP
Posted: Wed Mar 31, 2010 1:53 am
by Bubbaloo
Very nice start! The light is looking good.
Tip: When very dense bump or displacement is used on a curved surface, it can show the facets of the geometry. Increase the geometry resolution or decrease the bump / displacement strength.
Re: Dining Room WIP
Posted: Wed Mar 31, 2010 3:54 am
by gadzooks
Holy cow Josephus that looks good. Is this a interior of the estate you were doing earlier?
Re: Dining Room WIP
Posted: Wed Mar 31, 2010 4:20 am
by Josephus Holt
polynurb wrote:WIP

..nice one! it looks very real.. if i should say something else about it.. i think you have a problem with bump on the curved ceiling; you could subdivide it very high.. or try displacement. i think the window frame, the handrail, and the part of the balcony where the rail is mounted are too dark.. or too similar in color.. at least on my old laptop screen i am writing this from.
also i would love to see a version with some scattering and diffraction to reveal the brightness of the outside light even better...anyway great render!daniel
Thx much. What makes you think that there might be a problem w/the bump on the ceiling. If you're looking at the darker stripes, I think that is a reflection from the balcony. Let me know what you're seeing so I can look for it
I agree about the dark windows, handrail, etc. I'll lighten that up in the next round. I still have to add some more furniture too.
I just played around a bit with the diffraction and scattering settings. A very low scattering setting really helps with making the lights more real, but enabling diffraction does not seem to do anything under this condition. I've never used it. ahhh...it looks like I need to load an aperture map

I'm just now getting a handle on some of the basics.
Bubbaloo wrote:Very nice start! The light is looking good. Tip: When very dense bump or displacement is used on a curved surface, it can show the facets of the geometry. Increase the geometry resolution or decrease the bump / displacement strength.
Thx Brian. Can you point to what you're seeing in the ceiling? No problem increasing the mesh density. Joe
gazdooks wrote:Holy cow Josephus that looks good. Is this a interior of the estate you were doing earlier?
Yes, so far been working on it over a year, and more renders to come. Client loves them, which is a good thing since I don't have any other work right now

Joe
Re: Dining Room WIP
Posted: Wed Mar 31, 2010 5:10 am
by Bubbaloo
Oops, maybe it's just shadows that I'm seeing, and not faceted geometry.
Re: Dining Room WIP
Posted: Wed Mar 31, 2010 7:14 pm
by rusteberg
I think a temperature balance would help it out a little..... you might also try staging some dummy lights around the chandelier to give the glass reflections a little more pop..... just my two pesos.

Re: Dining Room WIP
Posted: Wed Mar 31, 2010 11:22 pm
by Richard
WOW mate excepting the issues with the ceiling this is NAILED!!
Re: Dining Room WIP
Posted: Thu Apr 01, 2010 10:58 am
by kami
maybe let a bit morer light in from the outside? it's a sunny day and looks like you need a lot of artificial light to get a bright room ...
Re: Dining Room WIP
Posted: Fri Apr 02, 2010 4:09 am
by Josephus Holt
rusteberg wrote:I think a temperature balance would help it out a little..... you might also try staging some dummy lights around the chandelier to give the glass reflections a little more pop..... just my two pesos.
Well, your 2 pesos mean quite a bit to me, but the warm tones show the ambiance I'm after.
Richard wrote:WOW mate excepting the issues with the ceiling this is NAILED!!
Thx Richard (what you're seeing on the ceiling are the shadows and/or reflections from the iron railing.)
kami wrote:maybe let a bit morer light in from the outside? it's a sunny day and looks like you need a lot of artificial light to get a bright room ...
Always seems to me that Maxwell is not letting in enough of the outside light, but the interior wall surface are all quite dark, and there is a large opening in the wall where the camera is so the incoming light has not much surface to reflect back into the room.
Stil some furniture and a few things to put in, but wanted to post this in response to the comments.

Re: Dining Room WIP
Posted: Mon Apr 12, 2010 7:24 pm
by Josephus Holt
not perfect yet, but done with it. C&C welcome. Joe

Re: Dining Room WIP
Posted: Mon Apr 12, 2010 8:49 pm
by Bubbaloo
That looks great! The only thing I don't like is how the bottom of the image is cropped.
Re: Dining Room WIP
Posted: Mon Apr 12, 2010 9:02 pm
by Josephus Holt
Bubbaloo wrote:That looks great! The only thing I don't like is how the bottom of the image is cropped.
Me too

Thanks! What happened is that I raised the camera a little and forgot to move the y axis offset accordingly...did not see it until it was done

I let it render all weekend (60 hrs)...I may run it again. If I do, I'll see if I can fix the wood grain on the right side of the niche area too. Might adjust the material on the columns in the corners too...they really are not reading like stone to me. Joe
BTW...others have mentioned the cropping also, so will go ahead and re-run it this weekend.
Re: Dining Room WIP
Posted: Tue Apr 13, 2010 7:55 pm
by gadzooks
God that's gorgeous! Really nice.
Re: Dining Room WIP
Posted: Mon Apr 19, 2010 7:23 pm
by Josephus Holt
@Gadzooks: thx much for the comment...that's what I was aiming for.
@Bubbaloo: I re-rendered to fix the bottom crop, also added a background exterior image, fixed the wood paneling in the back, and changed the color of the upper railing. Also warmed up the lighting just a tad. Hope you like it. Joe
