How to reduce the reflection from ground?
Posted: Sat Oct 10, 2009 5:41 am
(from a Japanese user)
Hello everyone, I am trying to make a field with lots of cherry trees on a grassland.
In the below image, the trees were made by xfrog, and the ground is a simple plane with simple texture of grass (roughness100, Nd1.0)
I can see green color on the lower surface of cherry blossom, and that must be because of reflection of green light from the ground.
It's not nice.
Could anyone teach me, a very beginner of MW, how to reduce the reflection from the ground?

Hello everyone, I am trying to make a field with lots of cherry trees on a grassland.
In the below image, the trees were made by xfrog, and the ground is a simple plane with simple texture of grass (roughness100, Nd1.0)
I can see green color on the lower surface of cherry blossom, and that must be because of reflection of green light from the ground.
It's not nice.
Could anyone teach me, a very beginner of MW, how to reduce the reflection from the ground?













