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marbles

Posted: Sun Sep 20, 2009 3:52 pm
by daros
some marbles.

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Re: marbles

Posted: Sun Sep 20, 2009 4:53 pm
by 4 HeRo
:shock: :shock: Nicely Done as always :shock: :shock:

Re: marbles

Posted: Sun Sep 20, 2009 6:52 pm
by JTB
Great examples!

Re: marbles

Posted: Sun Sep 20, 2009 7:34 pm
by numerobis
some :shock: ...

:mrgreen: 8)


...i need more horsepower!

Re: marbles

Posted: Mon Sep 21, 2009 2:19 am
by rusteberg
the black one!
out of curiousity, what's the scene setup look like, just to understand how complex the lighting solution is...

Re: marbles

Posted: Mon Sep 21, 2009 10:39 am
by daros
Thanks to all!
x rusteberg:
The red ones are the emitters of this scene.
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Re: marbles

Posted: Mon Sep 21, 2009 3:40 pm
by rusteberg
not what i expected. thanks for sharing this!

Re: marbles

Posted: Mon Sep 21, 2009 4:08 pm
by devista
Fantastic work with the materials, as ussual ;). Thank you for sharing the set up. Sky dome on or off?
saludos
luis

Re: marbles

Posted: Mon Sep 21, 2009 4:36 pm
by daros
thanks devista!
no environment for this scene. Only emitters.

Re: marbles

Posted: Mon Sep 21, 2009 4:51 pm
by sampson
really nice - the 1st one is so calming.

Re: marbles

Posted: Mon Sep 21, 2009 4:55 pm
by shen.de
I'm tempted to call these "marbelous" renderings... :)

some look a bit too much to me but all in all nice collection and quite useful...

greets

Re: marbles

Posted: Mon Sep 21, 2009 6:21 pm
by djflod
oh yesss ... the first one is wonderful

may i ask you where one get such phantastic stone textures - or are these all handmade ?? :shock:

Re: marbles

Posted: Tue Sep 22, 2009 5:35 pm
by daros
I agree with you shen.de, a bit to much :)

x djflod thanks! that are all 3-4 K photos of 3-4 m real samples taken at marble wholesalers in italy.

Re: marbles

Posted: Tue Sep 22, 2009 8:45 pm
by rusteberg
it would be nice to see the leather coordinate with marble in each render.... come on daros, where's your fashion sense at? :)

Re: marbles

Posted: Tue Sep 22, 2009 9:52 pm
by Michael Betke
great stuf. where did you get the textures from?