Page 1 of 1
lazy attemp on evermotion contest
Posted: Wed Jun 17, 2009 1:23 am
by zdeno
I made some renders for fun and tried to convince other users I made a real plexiglass model to have reference pictures of caustic and refractions

but I am not CG God so only few fishes catched a hook
Of course I didn,t win anything because fryrender boss was in JURY. ( just kiddin')

Re: lazy attemp on evermotion contest
Posted: Wed Jun 17, 2009 2:37 am
by Bubbaloo
Well, it looks cool!
Re: lazy attemp on evermotion contest
Posted: Wed Jun 17, 2009 2:48 am
by KurtS
Great idea! Would also be nice to see it with a bit mor "dramatic" light, or a
darker background
Re: lazy attemp on evermotion contest
Posted: Wed Jun 17, 2009 5:04 am
by rusteberg
Hey! That's clever!
although, i have never seen a plexiglass model with such clean edges...
Re: lazy attemp on evermotion contest
Posted: Wed Jun 17, 2009 8:57 am
by Stinkie7000
Looks awesome.
KurtS wrote:Great idea! Would also be nice to see it with a bit mor "dramatic" light, or a
darker background
I was thinking the same thing. Maybe a black, velvety 'infini' (sorry, don't know the English word - just ask Hervé

) and some nice studio lighting?
Re: lazy attemp on evermotion contest
Posted: Wed Jun 17, 2009 1:44 pm
by zdeno
THX for all comments.
I want to tell Bubbaloo You had absolutely right about rendering in the bigest resolution that PC can handle.
I rendered this .mxi in 1000X1500 at beginning and caustic kicks my ass badlly at 19 SL it looks like noise will never gone.
So I rendered it in 3000X4500 for THE SAME time (about 16Sl) and after resizing downa , PUFF it,s gone (usual suspect quote

)
Thx man.
Re: lazy attemp on evermotion contest
Posted: Wed Jun 17, 2009 2:29 pm
by Bubbaloo
Re: lazy attemp on evermotion contest
Posted: Wed Jun 17, 2009 10:42 pm
by zdeno
shamelles it is !!

BTW nice work with this one.
about rough cut marks on the edges ? I just want to repeat name of this thread
LAZY attemp...
and some more dramatic lights thx to awesome multilight TM features.

Re: lazy attemp on evermotion contest
Posted: Wed Jun 17, 2009 10:48 pm
by Bubbaloo
Nice! Hey just wait until you see what V2 can do with a scene like this...

Re: lazy attemp on evermotion contest
Posted: Thu Jun 18, 2009 12:20 pm
by zdeno
I am very courious how this V2 would resolve all this caustics.
If You have any beta install.exe I can try just now !

Re: lazy attemp on evermotion contest
Posted: Thu Jun 18, 2009 2:15 pm
by Bubbaloo

Sorry, I wish I could.
Re: lazy attemp on evermotion contest
Posted: Thu Jun 18, 2009 5:08 pm
by KurtS
Bubbaloo wrote:Nice! Hey just wait until you see what V2 can do with a scene like this...

ssshhhh!
Re: lazy attemp on evermotion contest
Posted: Sat Jun 20, 2009 1:07 pm
by def4d
Very nice, the last time i tried plexi on a scaled model, it was pretty impossible to render that clean
