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lazy attemp on evermotion contest

Posted: Wed Jun 17, 2009 1:23 am
by zdeno
I made some renders for fun and tried to convince other users I made a real plexiglass model to have reference pictures of caustic and refractions ;) but I am not CG God so only few fishes catched a hook ;)

Of course I didn,t win anything because fryrender boss was in JURY. ( just kiddin')
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Re: lazy attemp on evermotion contest

Posted: Wed Jun 17, 2009 2:37 am
by Bubbaloo
Well, it looks cool!

Re: lazy attemp on evermotion contest

Posted: Wed Jun 17, 2009 2:48 am
by KurtS
Great idea! Would also be nice to see it with a bit mor "dramatic" light, or a darker background

Re: lazy attemp on evermotion contest

Posted: Wed Jun 17, 2009 5:04 am
by rusteberg
Hey! That's clever! :D

although, i have never seen a plexiglass model with such clean edges...

Re: lazy attemp on evermotion contest

Posted: Wed Jun 17, 2009 8:57 am
by Stinkie7000
Looks awesome.


KurtS wrote:Great idea! Would also be nice to see it with a bit mor "dramatic" light, or a darker background
I was thinking the same thing. Maybe a black, velvety 'infini' (sorry, don't know the English word - just ask Hervé :wink: ) and some nice studio lighting?

Re: lazy attemp on evermotion contest

Posted: Wed Jun 17, 2009 1:44 pm
by zdeno
THX for all comments.
I want to tell Bubbaloo You had absolutely right about rendering in the bigest resolution that PC can handle.

I rendered this .mxi in 1000X1500 at beginning and caustic kicks my ass badlly at 19 SL it looks like noise will never gone.
So I rendered it in 3000X4500 for THE SAME time (about 16Sl) and after resizing downa , PUFF it,s gone (usual suspect quote ;) )

Thx man.

Re: lazy attemp on evermotion contest

Posted: Wed Jun 17, 2009 2:29 pm
by Bubbaloo
Glad I can help...

It would be really cool if you put some rough cut marks on the edges, like a saw cut. It would increase the realism even more!

Oh yeah, and buy this Maxwell ready pen, too... :mrgreen: :mrgreen: :mrgreen: Shameless self promotion! :roll:
http://www.turbosquid.com/FullPreview/I ... /ID/452740

Re: lazy attemp on evermotion contest

Posted: Wed Jun 17, 2009 10:42 pm
by zdeno
shamelles it is !! ;) BTW nice work with this one.

about rough cut marks on the edges ? I just want to repeat name of this thread LAZY attemp...

and some more dramatic lights thx to awesome multilight TM features.

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Re: lazy attemp on evermotion contest

Posted: Wed Jun 17, 2009 10:48 pm
by Bubbaloo
Nice! Hey just wait until you see what V2 can do with a scene like this... :D

Re: lazy attemp on evermotion contest

Posted: Thu Jun 18, 2009 12:20 pm
by zdeno
I am very courious how this V2 would resolve all this caustics.

If You have any beta install.exe I can try just now ! :)

Re: lazy attemp on evermotion contest

Posted: Thu Jun 18, 2009 2:15 pm
by Bubbaloo
:lol: Sorry, I wish I could.

Re: lazy attemp on evermotion contest

Posted: Thu Jun 18, 2009 5:08 pm
by KurtS
Bubbaloo wrote:Nice! Hey just wait until you see what V2 can do with a scene like this... :D

ssshhhh!

Re: lazy attemp on evermotion contest

Posted: Sat Jun 20, 2009 1:07 pm
by def4d
Very nice, the last time i tried plexi on a scaled model, it was pretty impossible to render that clean :D