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lounge
Posted: Fri May 29, 2009 12:08 am
by daros
hi to all.
an almost finished wip.
most of the light in the scene is scattered through SSS.

Re: lounge
Posted: Fri May 29, 2009 12:32 am
by Asmithey
Not a speck of noise or imperfection...
NICE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Re: lounge
Posted: Fri May 29, 2009 1:51 am
by tom
Holy

Re: lounge
Posted: Fri May 29, 2009 2:11 am
by caryjames
Jumpin' that is REALLY REALLY REALLY nice!
Re: lounge
Posted: Fri May 29, 2009 2:41 am
by polynurb
Re: lounge
Posted: Fri May 29, 2009 5:37 am
by rusteberg
magazines are killing me. either take them out or put more of them in......
i always have trouble getting a nice even spread of light in coves with just the right amount of highlight.... i think those are almost there.
above all the quality of light coming through those windows is freaking beautiful !
Re: lounge
Posted: Fri May 29, 2009 9:42 am
by daros
thanks a lot to all!
Thanks about the magazines rusteberg. i will add a few
night view version.
the curtain's material is wrong and the spots have a wrong photometry.
they should be AR111 opening 12 degree.

Re: lounge
Posted: Fri May 29, 2009 10:14 am
by JorisMX
sweeeeet.
LOVE the lamp in the foreground
Re: lounge
Posted: Fri May 29, 2009 5:06 pm
by Bubbaloo
Super coool!
Re: lounge
Posted: Fri May 29, 2009 9:38 pm
by KurtS
the renderings are superb! (but I'm not a great fan of the retro 80ies design style...

)
Re: lounge
Posted: Fri May 29, 2009 10:21 pm
by m-Que
Fantastic, daros. You're the pride of the Maxwell Comunity
There's just one thing that spoils the picture - it's that chair on the right; why is it standing straight towards the bookshelves not towards the lounge like the others?
Anyways, it definitely has nothing to do with the render quality. Great job!
Re: lounge
Posted: Sat May 30, 2009 2:43 am
by koolhaas
How are you modeling/rendering the cove lights and down lights? I do alot of renderings similar to your night shot, no natural light, alot of cove lights and down lights, warm hot spots, etc. I can't come close to this quality though. Check out this rendering in which I tried a very similar cove light.
http://www.maxwellrender.com/forum/view ... 48&t=31392
I would love to see how you model the lights and the emitter settings you use. Plus some instructions on how SSS helps the lighting would be also be swell. Thanks for anything you can provide. Cheers
Re: lounge
Posted: Sat May 30, 2009 1:28 pm
by big K
wow !
somehow, this always makes me want to quit my job ....

Re: lounge
Posted: Sat May 30, 2009 2:58 pm
by yanada
big K wrote:wow !
somehow, this always makes me want to quit my job ....

you would not think of that if you had his hardware would you?
T

P Daros...
most of the light in the scene is scattered through SSS.
is that a Felix goodie?
.
.
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Re: lounge
Posted: Sat May 30, 2009 7:27 pm
by rusteberg
looks like there is more noise in the night shot. or at least the noise touchup is more noticable? looking at the curtains, brass platings and shelf back of book case...