Interior Render
Posted: Thu Jan 15, 2009 3:00 pm
This is our first architectural render and it's still a work in progress. We were going for a minimal yet realistic look of a Georgian-era house with modern appliances and I think it's coming along really well.
My only issue, as with most people, is the noise. I know that using white materials and glass increases noise and rendering time, but with 80+ hours of rendering and some post work applied in Photoshop, I'd have hoped for a clearer image by now. Will leaving it to render longer help (as the last few hours haven't made much difference at all) or should I be thinking about a different technique to remove the noise?
Any insight would be great (I'm also reading around the forum and gathering up all the info I can on this subject), as would any comments on how to improve the render in general aside from the noise.
Thanks!
Below is a scaled down shot of the room:

And here is a full-res close-up of the foot rest:

As you can see, the noise is still quite strong.
Note: Chair and footrest models provided by ModelUP.
My only issue, as with most people, is the noise. I know that using white materials and glass increases noise and rendering time, but with 80+ hours of rendering and some post work applied in Photoshop, I'd have hoped for a clearer image by now. Will leaving it to render longer help (as the last few hours haven't made much difference at all) or should I be thinking about a different technique to remove the noise?
Any insight would be great (I'm also reading around the forum and gathering up all the info I can on this subject), as would any comments on how to improve the render in general aside from the noise.
Thanks!
Below is a scaled down shot of the room:

And here is a full-res close-up of the foot rest:

As you can see, the noise is still quite strong.
Note: Chair and footrest models provided by ModelUP.

