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Spine ./Concept/.
Posted: Tue Jul 08, 2008 1:29 pm
by Boris Ulzibat
This is a lamp. /still a concept/
It is made of frosted glass plates interleaved with matte aluminium.
Inside the main "Spine" there are 4 LEDs which do nor contribute much to the lighting, but are there to make the light more interesting.
The main light is a bulb inside a matte glass, with thin aluminium cage around it.
Designed by me, modeled in Cinema 4D.
The final shot will be uploaded after i see some comments here and make the adjustments to the lamp model.
Posted: Tue Jul 08, 2008 1:50 pm
by tom
Great idea

Posted: Tue Jul 08, 2008 2:09 pm
by Boris Ulzibat
PS. The spine is bent in only one plane, but the glass plates are rotated a little on each step, so it feels like it is bent in more planes than one %)
I'll edit the interleaving metal parts to be more realistic and add switch/wires/led morels definitely, but the rest... Don't know yet, would love to hear any ideas

Posted: Tue Jul 08, 2008 2:13 pm
by Tea_Bag

Idea
Posted: Tue Jul 08, 2008 2:25 pm
by Fernando Tella
Nice concept!
How do you change the bulb?
Posted: Tue Jul 08, 2008 3:09 pm
by leoA4D
Beautiful, almost elegant. It does need refinement. Are the connections fixed or rigid? If not rigid, will the spline slump until it is in total compression? Did you want the form to be adjustable?
The glass and spacers are almost all different in size and shape. Cost? As a "one off" (only one is fabricated), about USD$50,000? Mass produced, about USD$20,000?
Keep going.
Leonard
Posted: Tue Jul 08, 2008 4:00 pm
by Boris Ulzibat
leoA4D wrote:Beautiful, almost elegant. It does need refinement. Are the connections fixed or rigid? If not rigid, will the spline slump until it is in total compression? Did you want the form to be adjustable?
The glass and spacers are almost all different in size and shape. Cost? As a "one off" (only one is fabricated), about USD$50,000? Mass produced, about USD$20,000?
Keep going.
Leonard
The connections are fixed... Thanks for the idea, but the spacers will all be about the same size, it's just a quick version made with MoGraph's cloner object (thus strange scaling
The glass... It's all about the glass being different in size. The glass planes are although same thickness, which i think is good enough
I guess i will try making it a wire connected structure with tubes (with wire in them) of slightly different length between the glass. l think having same diameter of aluminium tubes cut in pieces won't be so expensive.
PS This is not even intended for a "one off" production. It's more like an exercise. I've given up 3D lately and switched to 2D as a main job, but i feel i need it in my life, so i'm returning

Posted: Tue Jul 08, 2008 4:02 pm
by Boris Ulzibat
Fernando Tella wrote:
How do you change the bulb?
Good question!
The cage and glass will be made of two parts, twist to unscrew - change the bulb.
Posted: Tue Jul 08, 2008 4:17 pm
by Boris Ulzibat
leoA4D wrote:Beautiful, almost elegant. It does need refinement. Are the connections fixed or rigid? If not rigid, will the spline slump until it is in total compression? Did you want the form to be adjustable?
The glass and spacers are almost all different in size and shape. Cost? As a "one off" (only one is fabricated), about USD$50,000? Mass produced, about USD$20,000?
Keep going.
Leonard
The connections are fixed... Thanks for the idea, but the spacers will all be about the same size, it's just a quick version made with MoGraph's cloner object (thus strange scaling
The glass... It's all about the glass being different in size. The glass planes are although same thickness, which i think is good enough
I guess i will try making it a wire connected structure with tubes (with wire in them) of slightly different length between the glass. l think having same diameter of aluminium tubes cut in pieces won't be so expensive.
PS This is not even intended for a "one off" production. It's more like an exercise. I've given up 3D lately and switched to 2D as a main job, but i feel i need it in my life, so i'm returning

Posted: Tue Jul 08, 2008 4:34 pm
by Bubbaloo
Honestly, I think it would look better with a more uniform large-to-small shape as it moves up. The variations in size remind me of something organic like a writhing caterpillar or a snake swallowing a rat? Just my opinion, it's still a great concept render.
Posted: Tue Jul 08, 2008 5:50 pm
by Boris Ulzibat
Bubbaloo wrote:Honestly, I think it would look better with a more uniform large-to-small shape as it moves up. The variations in size remind me of something organic like a writhing caterpillar or a snake swallowing a rat? Just my opinion, it's still a great concept render.
The variations in size ARE intended for the organic look, so, i guess it works if you noticed it
Thanks!
Posted: Tue Jul 08, 2008 6:43 pm
by yves
coold idea! If you ask me though, it lacks a clear design idea.
it's a bit too nervous in my opinion. shouldn't the weight of the
sphere be reflected in the spine's form? In my opinion, there is
too much going on at the moment (I agree it looks abit like a snake
that has eaten something big). also, I think it should be alittle more
filigree, it looks abit bulky at the moment (if you like the idea of a
abstrahized spine).
just my 2 cents

Posted: Tue Jul 08, 2008 10:27 pm
by creativedesigners
Great idea, I like it! There is one thing that jumps out at me. Looks like the connecting piece to the sphere is ridged, probably good idea 'cuz if it was wire the sphere would swing and something would break. However if the lamp was picked up and moved there would be a tremendous amount of torque where it connects to the lamp, even if the sphere was light weight I am afraid it would break. What if you kept the basic form you have going but you shaped the lamp part so that it "cradled" the sphere a bit, then you could have another attachment to the sphere. But make it minimal so it is not to noticeable. Keep going, I would like to see another rendition!!
Trent
Posted: Wed Jul 09, 2008 8:48 am
by Boris Ulzibat
Yves - Thanks i'll experiment with it more.
creativedesigners - This is a good point and a great idea! I somehow missed it
