WIP Pavillion Assembly
Posted: Sat Jun 21, 2008 1:33 pm
Hey guys, started a project with this pavillion looking thing, I just discovered Ivy Generator the other day so i couldnt help myself, obviousy theres a few things to add/fix. I think i made the paved area a little too big, and theres a massive hols in the fence, the texture wouldnt show in the viewport so i didn't adjust it. I havent used displacement a great deal, but the feature wall is a cube tesselated a few times, have disp. set to 3cm, should i bevel the object or does my uvmapping suck/
Cheers
Brett

OK a bit of an update, still a bit grainy but have a few things to fix, the grass is a bit shoddy, have to randomize it a bit more i think and i don't know what that shadow on the roof is from, think i might have instanced or cloned one of the trees, though it should still work. Any suggestions guys?
Brett

Cheers
Brett

OK a bit of an update, still a bit grainy but have a few things to fix, the grass is a bit shoddy, have to randomize it a bit more i think and i don't know what that shadow on the roof is from, think i might have instanced or cloned one of the trees, though it should still work. Any suggestions guys?
Brett

