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Future something...

Posted: Fri Feb 29, 2008 12:38 am
by Rochr
My initial idea was a gas station, which then turned into a drive in. Not really sure where i´m heading with this. :)

Anyways, just the early stages in the scene, with and without a small texture test. The space to the left will eventually be turned into a city street with buildings and some flying traffic.

C4D & Maxwell

Image
Image

Posted: Fri Feb 29, 2008 12:45 am
by killian2828
Wow, I'll keep my eyes on this one.

Posted: Fri Feb 29, 2008 12:49 am
by w i l l
Siiiiiii ick.

Posted: Fri Feb 29, 2008 12:55 am
by def4d
:arrow: :shock:

Posted: Fri Feb 29, 2008 1:02 am
by Bubbaloo
Nice modeling so far!

Posted: Fri Feb 29, 2008 1:38 am
by tom
I think you should model for Hollywood. :)

Posted: Fri Feb 29, 2008 1:54 am
by JCAddy
wow, that textured sample looks great too.

How many poly's in this scene?

Posted: Fri Feb 29, 2008 3:06 am
by markps
The level of detail is simply impressive!

Posted: Fri Feb 29, 2008 7:44 am
by JTB
tom wrote:I think you should model for Hollywood. :)
:shock: :shock: :shock:

Posted: Fri Feb 29, 2008 8:21 am
by martgreg
This is great work keep going .....

Posted: Fri Feb 29, 2008 10:31 am
by m-Que
Looking gooood!!!
Can't wait to see the finals!
C4D & Maxwell ... perfect combination :wink:

Posted: Fri Feb 29, 2008 10:56 am
by Fernando Tella
It looks awesome! :shock: :shock:

You need a beam under each gangway, right?.

Posted: Fri Feb 29, 2008 3:37 pm
by KurtS
great stuff!

The Sci-fi section of the Maxwell Render Gallery really needs something like this!

Posted: Fri Feb 29, 2008 3:55 pm
by Rochr
Thanks a lot everyone. :)
JCAddy wrote:How many poly's in this scene?
At its current state, rougly one million polys and 5200 objects.
Fernando Tella wrote:You need a beam under each gangway, right?.
You´re absolutely right. There will be support beams connecting with the floor below.

Posted: Fri Feb 29, 2008 5:49 pm
by sandykoufax
Awesome as always. :shock: :shock: :shock: