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hd mounts

Posted: Fri Nov 09, 2007 11:13 pm
by AndreD
hi,
here comes my first version of novibes.
(noise magic novibes harddisk mounts)

best,
andre

Image

Posted: Sat Nov 10, 2007 10:22 am
by pwrdesign
Looks great!

Btw is that my fasade material? :)
First time I've seen a home-made material in use hehe

Posted: Sat Nov 10, 2007 11:32 am
by AndreD
pwrdesign wrote:First time I've seen a home-made material in use hehe
and,
it´s the firt time i usesd mxm from the mxm-base ;-)
thank you!

Posted: Sat Nov 10, 2007 4:13 pm
by def4d
Did you use an Ags glass?

Posted: Sat Nov 10, 2007 4:58 pm
by Bubbaloo
I don't like the transparent plastic material you used. Is it supposed to be plastic or glass? Anyway, it looks like it has no thickness. Great render other than that!

Posted: Sat Nov 10, 2007 5:32 pm
by markps
Nice render.. but wouldn't the HD overheat and also vibrate inside the plastic box? I don't think the plastic makes sense in the real world.

Posted: Sat Nov 10, 2007 5:58 pm
by def4d
i think its refraction is 1

Posted: Sat Nov 10, 2007 8:12 pm
by AndreD
Bubbaloo wrote:I don't like the transparent plastic material you used. Is it supposed to be plastic or glass? Anyway, it looks like it has no thickness. Great render other than that!
it´s just a "space-holder".
it is the location where the hard-disk will be placed.
Any idea for another visual solution?
(maybe a transparent hard-disk, i want to show the hanging?!)

thank you and all the best,
andre

Posted: Sat Nov 10, 2007 8:20 pm
by markps
You maybe could have a line art drawing of the hard drive on the top of the plastic to indicated that it is a placeholder.

Posted: Mon Nov 12, 2007 3:48 pm
by AndreD
update:
(i´m still thinking about how to show the hd)

Image

Posted: Mon Nov 12, 2007 3:58 pm
by def4d
In my previous posts, i thought you were trying to render it as plexi, just didnt understand you wanted to simply show the hd place.
In that last render, the pb is the grey floor that mixes with your glass reflection in some part, making it hard to read
I'd make a basic hd model, render it in your nice Novibes, and make other renders without
You can postprocess with an opacity of 50% too :wink:
You could come back to your first semitransparent idea,but as Markps said, add lines art drawing! I'd try without reflections too :wink: