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Retail Interior
Posted: Fri Jun 01, 2007 4:17 pm
by WestCAD
Been a while since I posted anything. Been busy documenting.
Need advice on improving image to make it more photo realistic. Physical sky, Sydney, 12.16 pm, F16, ISO 950, s/s 50, several emitters hidden from camera and refractions.

Re: Retail Interior
Posted: Sat Jun 02, 2007 1:24 am
by rusteberg
WestCAD wrote:
Need advice on improving image to make it more photo realistic.
ummmmmmmmmm................ retail????
Posted: Sun Jun 03, 2007 5:23 am
by simmsimaging
Straight up: I think you need to do a lot of work on both models and materials to break things up. It's all too clean/perfect. Rough things up a bit and you'll go a long way towards realism IMO.
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Posted: Sun Jun 03, 2007 8:29 am
by JTB
Small things but important...
1. The wooden floor has to go... I think you will find a better one.
2. There are mapping problems in the furniture, look at the front one.
3. There is some kind of reflection on the ceiling, I guess it is a material issue.
Another thing that always adds to reality is some clothes or whatever will be in this shop... Also some small things like an advertisement, a computer on the desk... I guess you will add them later anyway.
Posted: Sun Jun 03, 2007 9:18 pm
by WestCAD
Thanks guys for the feedback. I agree the model needs roughing up a bit, however it is a new fitout and they do look very clean in the begining.
The floor is supposed to 130mm ironbark, so I will try and improve it. The mapping issues are being addressed, and I am adding some products to the fixtures.
Thanks once again for your input.