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Shadow/Alpha channels testing

Posted: Tue May 29, 2007 2:03 pm
by DdR`
I've been out of the whole maxwell thing for a while, but since that I've got my final deadline for my graduation project comming up & the new maxwell 1.5 release is very neat so far ... I'm slowly getting back 'into it' ^^

I guess my favorite new feature so far is the shadow map channel.

Image

This is rendered using only an HDR, the surface model has no thickness yet, but I guess I'll add an emitter plane or two in the final render. So very WIP, but I was pretty impressed by the shadow channel ^^

(credits for the material go to vizha)

Posted: Tue May 29, 2007 3:47 pm
by rusteberg
do they come in U.S. size 11? :)

Posted: Tue May 29, 2007 3:54 pm
by DdR`
If you're a ballerina I could get that done for u ^^ stay tuned for more rendergoodies soon

Posted: Mon Jun 04, 2007 9:50 pm
by DdR`
Update:

Image

Needs a bit more saturation on the reds and a bit more brightness on the indigo/purple... still very happy with the shadow maps ^^ Getting there ... I think