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Funny Bunnies WIP. (Bunny Boy done)
Posted: Sat Jan 06, 2007 12:49 pm
by Boris Ulzibat

Bunny Boy? NO! Bunny B-Boy!

Girl-bunny, featuring 6,1 Mpolys! Sl12,1 in 1h 47m.

Girl-bunny, featuring 2,5 Mpolys! Sl12 in 1h 30m.

Unposed character, featuring fur. SL11 in 1h, 1,6 Mpolys.
This is not a completely rigged character, i made this one just for test, by simple vertex moving, while it rendered, the original was rigged almost completely, so, more images will follow.
Posted: Sat Jan 06, 2007 1:45 pm
by tokiop
cool design !! with a smooth lightning it can be beautyful, will you texture it or change color? What have you used to skin it, lightwave? If so, do you know a good quick tutorials? I have characters to rig but find it tedious !
Posted: Sat Jan 06, 2007 1:51 pm
by Boris Ulzibat
tokiop wrote:cool design !! with a smooth lightning it can be beautyful, will you texture it or change color? What have you used to skin it, lightwave? If so, do you know a good quick tutorials? I have characters to rig but find it tedious !
I will change color, don't think it needs textures, but i will definitely try some clothing!
I used Cinema R10, with MOCCA3 skinning and rigging is beautyful! Fast and easy to understand.
I have not yet tuned the skinning perfectly, but it is my first character, and rigging, IK setup and first skinning took me about 10 minutes, i watched the LYNDA.COM tutorial videos on Cinema R10.
Guess this bunny is not a perfect character to start learning rig/skin, but the more challenging - the better!
Posted: Sat Jan 06, 2007 1:55 pm
by tokiop
Ok thanks for the information! I'm curious about the clothing, it is already cool with only it's fur!

Looking forward next images!
Posted: Sat Jan 06, 2007 2:07 pm
by Boris Ulzibat
tokiop wrote:Ok thanks for the information! I'm curious about the clothing, it is already cool with only it's fur!

Looking forward next images!
It has no fur yet

Just a 200.200.200 90% roughness material

Posted: Sat Jan 06, 2007 2:45 pm
by Hervé
yes Boris.. very nice design..

Posted: Sun Jan 07, 2007 7:59 pm
by Boris Ulzibat
A small update on the top of original post.
Now the bunny has fur, so he won't be cold anymore! (It's winter anyway)
Rigging of this character turned out to be a little more challenging than i thought. Will try to solve the skin weightmapping problem today.
If i will succeed in it, there will definitely be an animation!
Well, if not - only static pictures.
Posted: Sun Jan 07, 2007 8:43 pm
by w i l l
That's really good Boris!! How did you do the fur? Looks brilliant.
Posted: Sun Jan 07, 2007 9:02 pm
by Boris Ulzibat
w i l l wrote:That's really good Boris!! How did you do the fur? Looks brilliant.
Thanks!
Well, it is a standart C4D fur, with an option "generate as faces" turned on and a maxwell material.

Posted: Sun Jan 07, 2007 9:17 pm
by Pierre Caron
Well done Boris...it really looks good.
Posted: Sun Jan 07, 2007 10:01 pm
by Boris Ulzibat
Getting close to making correct weight mapping.
Arms and head already done. If everything goes ok with legs, i will be happy

I must admit that with MOCCA 3 rigging and skinning the character in C4D became much more efficient and powerful than in Maya.
Posted: Sun Jan 07, 2007 10:45 pm
by w i l l
Need to move on from Engineering software.
Posted: Thu Jan 11, 2007 7:17 pm
by Boris Ulzibat
Another update on top of the original post!
Kawaii! ^_^
Hope you like it!
Posted: Thu Jan 11, 2007 7:59 pm
by Neil Evans
Really nice Boris

Posted: Thu Jan 11, 2007 8:21 pm
by tokiop
kawaiii indeed!
I just find the fur a bit too dark/grey!