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SunlightRocker´s Maxwell Contest Page - Update p4

Posted: Tue Sep 05, 2006 8:38 am
by SunlightRocker
Hi.

So, Im done. I got no more time left for this contest and Im pretty
satisfied with the result.

I have had a hard time getting the same lightning as in the photo, and
thats the part Im most dissatisfied with. And the fabrics are not that good
eather. But, I have done my best.

And as I said, time is/was against me.

The Original Picture, taken by me, in my livingroom.
Image

Maxwell Render.
Image

Maxwell Render - Edited in Photoshop.
Image

And here is the MultiLight-Movie (with sound :P ):
http://www.blackbullet.se/Maxwell/Conte ... _Video.wmv

I hope You like it.

Posted: Tue Sep 05, 2006 8:42 am
by hyltom
35-36mm

Posted: Tue Sep 05, 2006 8:50 am
by SunlightRocker
Yes, I've tried that, but it does´nt get right...

Posted: Tue Sep 05, 2006 9:00 am
by Miles
48mm (24x36 format)

50 degrees across the diagonal.

Posted: Tue Sep 05, 2006 9:08 am
by sandykoufax
Nice home, SunlightRocker.

Good luck you too. :D

Posted: Tue Sep 05, 2006 9:17 am
by SunlightRocker
Thanks Alot Miles. Thats the right settings. :D

Thanks Sandy. :)

Posted: Tue Sep 05, 2006 9:19 am
by Miles
Miles wrote:48mm (24x36 format)

50 degrees across the diagonal.

If you want to know what focal length will give a 50 degree field of view with your particular digicam, you have to divide 48 by the field of view crop factor for the size of sensor in your digicam (sometimes called "focal length multiplier").

The default camera back in Maxwell is 35mm format - you can always change it so that the focal lengths in Maxwell 'equate' to the ones in the digicam that you use.

Posted: Tue Sep 05, 2006 3:29 pm
by jalokin
Is that Pippi in the tv?

Posted: Tue Sep 05, 2006 9:33 pm
by SunlightRocker
jalokin wrote:Is that Pippi in the tv?
Haha. Yeah, thats right. My 2 year old doughter is possessed in Pippi. :D

Posted: Tue Sep 05, 2006 10:03 pm
by Maximus3D
Good luck in the challenge :) you picked a tough scene to do, i hope you can do it (lotsa models..)

Keep up the good work! or in swedish.. (kämpa på!) :D

/ Max

Posted: Wed Sep 06, 2006 12:51 am
by Fernando Tella
If you are working in max you have a tool for camera matching. You need to set five points in your model that match the same five points in the photo; the tool makes the rest.

Posted: Wed Sep 06, 2006 2:21 am
by Tim Ellis
Nice photo, looking forward to seeing how this turns out.


Good luck with the contest.

Tim.

Posted: Wed Sep 06, 2006 4:49 am
by chrisvconley
Hey To-non-bias-ed,

Nice reference render. But the small chair seems out of scale and the red scooter a bit forced. The four remotes on the table seem less than randomly places. SSS on the curtains looks good. The MXI on the TV looks a bit too clear from that angle. The sun glare is nice, but maybe overdone a bit. And the white bookshelf and boxes with metal accents are maybe too clear. A real photo wouldn't look like this.

I look forward to your ability to recreate in a MaxwellCam.

:)

Chris

Posted: Wed Sep 06, 2006 7:32 am
by SunlightRocker
Maximus3D: Thanks And good luck to You Max

Fernando Tella: Nope, Im working in Maya, but I think I got the right angle now.

Tim Ellis : Thanks
chrisvconley wrote:Hey To-non-bias-ed,

Nice reference render. But the small chair seems out of scale and the red scooter a bit forced. The four remotes on the table seem less than randomly places. SSS on the curtains looks good. The MXI on the TV looks a bit too clear from that angle. The sun glare is nice, but maybe overdone a bit. And the white bookshelf and boxes with metal accents are maybe too clear. A real photo wouldn't look like this.

I look forward to your ability to recreate in a MaxwellCam.

:)

Chris
You know it IS a photo right? :wink: Im gonna do it better than My digital cam did then. :P

// Tobias

Posted: Wed Sep 06, 2006 12:16 pm
by sandykoufax
Do you move into a new house? :wink:

Wow, you did already test render. :shock:

Very nice camera match and good render start. :)

and reflection of the window in the night shot is really good idea. :D