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Posted: Tue Aug 29, 2006 2:21 pm
by sandykoufax
Welcome, but your first posting is too late. :wink:

very nice start and DOF.

IMO your material looks like a plastic, right?

Posted: Wed Sep 06, 2006 12:29 am
by JCAddy
The last one is very very very nice. Well done.

Posted: Wed Sep 06, 2006 2:23 am
by Tim Ellis
Sweet material skills. 8)

Nice renders. :D


Tim.

Posted: Tue Oct 03, 2006 2:51 am
by Tim Ellis
Are you using an emitter in the glass material, or do you have a seperate emitter for the element?

Try adding an emitter to the glass material as well as the element, if you are just using the element as the emitter. I'd use a low power emitter for it, which should help.

Attenuation for objects should be 2x the size of the object. So for a bulb 1cm make the attenuation 2cm.

Tom did a great emixer animation of a bulb, using the glass material with an emitter in the stack:- http://www.maxwellrender.com/img/galler ... lbdemo.wmv

Tim.

Posted: Fri Oct 06, 2006 1:47 am
by Tim Ellis
Wow, that looks great.

The metal section looks as though it's unsmoothed though.

Looking forward to more,

Tim.

Posted: Thu Nov 09, 2006 6:03 am
by Tim Ellis
Very nice.

In the wall light renders, is the level of noise intended, or did they not look liable to clear quickly?

Those would look stunning with no noise imho.

Tim.

Posted: Wed May 02, 2007 11:23 am
by -Adrian
Nice unusual works, first couldn't get to the gallery but now it works.

Posted: Mon Jul 23, 2007 2:32 am
by Bubbaloo
All of your links take me to the same page with 2 elephants and a frog...