#287579
I've got a problem with max plugin that I don't think has been mentioned before.

I've got a scene with a xref object (a tree). The xref object leads to a high-poly tree but in screen it shows a low-poly version of the same tree (a proxy).
If I hit render the low poly tree is changed by the high poly version just as it should and exports correctly to mxcl but, if I export the scene from File>export it bypasses changing the models and exports the scene with the low poly tree version.

Could this be corrected, please?
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By Mihnea Balta
#287581
This is due to a limitation in the Max SDK. We've looked at it a while ago and if I recall correctly, it would be pretty hard to make it work. However, you can use the render globals dialog to set up a path for the MXS and "export" using the render command.
Will there be a Maxwell Render 6 ?

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