- Tue Nov 18, 2008 11:24 pm
#285469
How do I speed up render times in Maxwell?
I created a simple scene in Max to let me play around with the balance between exterior & interior lights - just some walls, floor, ceiling with holes for can lights, & circular planes in the holes for emitters.
I put a white basic maxwell material (roughness 100) on all surfaces. I put one of the emitters that came with Maxwell (hmi 200w.mxm). Since I have 80 lights I boosted the luminance watts to 64000. I rendered at 640x480. After 11 minutes I got the linked image. Pretty lame, huh?
Any tips for ways to improve my rendering times/image quality? Was this running so slow because I've got so many can lights? If that's the case, how do I handle renderings with a lot of light sources. Thanks for any input.
http://www.divshare.com/download/5852385-c2d
I created a simple scene in Max to let me play around with the balance between exterior & interior lights - just some walls, floor, ceiling with holes for can lights, & circular planes in the holes for emitters.
I put a white basic maxwell material (roughness 100) on all surfaces. I put one of the emitters that came with Maxwell (hmi 200w.mxm). Since I have 80 lights I boosted the luminance watts to 64000. I rendered at 640x480. After 11 minutes I got the linked image. Pretty lame, huh?
Any tips for ways to improve my rendering times/image quality? Was this running so slow because I've got so many can lights? If that's the case, how do I handle renderings with a lot of light sources. Thanks for any input.
http://www.divshare.com/download/5852385-c2d