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Max plugin - MXM used

Posted: Wed Jan 02, 2008 11:09 am
by JTB
Since the last update I received from you, the problem of renaming materials is solved... But, Max plugin can't automatically update the material when the maps are in the same folder.So I have to go back to the material folder and re-apply the maps in the Max mat editor.
The problem is that I can't see the original MXM name anymore so I often have to search among my materials to find exactly which material I have used.
I believe a label with the MXM file used (imported) should exist.
So, my question is : Are you going to update the Max plugin to understand and automatically update the material with the image paths?
If not, a label with the used MXM file would be useful

Posted: Wed Jan 02, 2008 4:03 pm
by Bogdan Coroi
It's already implemented and will be available in the next update.

Posted: Wed Jan 02, 2008 8:40 pm
by JTB
Bogdan Coroi wrote:It's already implemented and will be available in the next update.
Thanks, nice to hear that!