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problem with 3dsmax and os x
Posted: Mon Dec 10, 2007 8:29 pm
by Luis Abreu
i have a little problem!
i work with archicad 11 in os x and with 3ds max in windos xp! but when i´m doing images in 3ds max i can´t work with archicad in windows because it doesn´t let me install in it!
Can you tell me how can i save a msx file in windows and run it in osx directly from maxwell!
I have tried studio but the objects change palce and rotate
Please can you help me?
Posted: Mon Dec 10, 2007 8:34 pm
by Bogdan Coroi
There are 2 ways to save as MXS.
1. File->Export and choose "Maxwell Scene File" as a Save as Type.
2. F10->Renderer tab->check MXS output and provide a path and hit render.
Rendering can be achieved using MXCL directly.
Posted: Mon Dec 10, 2007 8:48 pm
by Luis Abreu
i have tried throw MXCL but tells me that it is an invalid mxs file
Posted: Mon Dec 10, 2007 8:52 pm
by Luis Abreu
i have saved the file and i don´t have problems is this part but i can´t opens the file throw MXCL
Posted: Mon Dec 10, 2007 8:58 pm
by Bogdan Coroi
Can you open the file with OSX version of Studio? If you hit render from Studio, MXCL tells you that mxs is invalid?
Posted: Mon Dec 10, 2007 9:08 pm
by Luis Abreu
i don´t want to opens from studio because the objects change place and rotate maybe because i used instance in them!
I would like to open directly the mxs file, only with the viewer from maxwell
Posted: Mon Dec 10, 2007 9:15 pm
by Bogdan Coroi
I know you want to avoid Studio, you said that in the first post, but I want to know if Studio is able to open the MXS file and to start MXCL from there. I want to find out why MXCL is unable to open the file.
Posted: Mon Dec 10, 2007 9:21 pm
by Luis Abreu
i can now run from windows from the command run...i type MXCL -d and then i opens the file.mxs and hit render...
the thing we said to me...file > export scene it works
but how can i run in osx
in os x it don´t have the execute mode like in windows!
Posted: Mon Dec 10, 2007 10:15 pm
by Luis Abreu
i´m running now from os x but i have another problem, the objects i used in max copying with instace don´t appear in os x in the final render
CAN YOU HELP ME?
Posted: Mon Dec 10, 2007 10:31 pm
by Bogdan Coroi
Posted: Wed Dec 12, 2007 10:33 pm
by Luis Abreu
i have done what you said and the geometry show up, but can´t i use instance from 3dsmax in maxwell render (os x)????
Posted: Thu Dec 13, 2007 12:30 pm
by Bogdan Coroi
As long as your scene renders OK you don't have to uncheck "Use instancing". If it renders in a funny way, it means the scene contains some modifiers that are used with instanced geometry, and in that case you have to uncheck "Use instancing".
Posted: Sat Dec 15, 2007 5:28 am
by Luis Abreu
I had to uncheck "use instancing"....uncheck this mean i am not using instance in osx?????