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1.6 multi/sub-object material support

Posted: Fri Nov 23, 2007 8:49 am
by sandykoufax
Finally, multi/sub-object material is supported.

:D

Image

Just export scene and opened it in the studio.

Correctly converted to Triangle Group.

Image

Cool! :)



But Shift Lens function is still not working in the max viewport. :cry:

Need new maxwell camera to correct this.

Posted: Fri Nov 23, 2007 9:28 am
by casey
Personally, I am very happy they decided to go with augmentation rather than replacement for things like cameras and daylight and such. I think it leads to a much more stable product, because frankly, MAX is extraordinarily temperamental, especially with backwards compatibility. So I hate to be a wet blanket, but I would much rather not have in-viewport preview than have to use a special Maxwell object for things that will likely break in the future thanks to Discrete's, er, indiscretions :)

- Casey