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Pyramid Construcion
Posted: Thu Jul 26, 2007 11:29 am
by BEM
Do someone know the best way to model a glass pyramid like this in max.
Of course with window sections

Shot with
EX-Z50 at 2007-07-26
Thanks
BEM
Posted: Thu Jul 26, 2007 12:25 pm
by rivoli
there's more than one way to do it, what's the part you're having troubles with? structure, glasses, slicing out windows..?
also, I'm not sure I can really make out the actual shape of it from this picture.
Posted: Thu Jul 26, 2007 12:46 pm
by BEM
rivoli wrote:there's more than one way to do it, what's the part you're having troubles with? structure, glasses, slicing out windows..?
also, I'm not sure I can really make out the actual shape of it from this picture.
Hi, its a three sided pyramin and i have problems with structure and also glas, i think i dont know how to begin.
BEM
Posted: Thu Jul 26, 2007 1:30 pm
by rivoli
well, I guess it really depends on what level of detail you actually need (or what kind of drawings you are provided, if any), but this might be a starting point. as rough as it may be, but still a starting point:
drew a first line then converted it to poly
from there you can easily finish up the structure
this is just a quick and dirty one, hope it helps anyway.
Posted: Thu Jul 26, 2007 1:40 pm
by BEM
Thank you very much for your help rivoli.
I will try it like this. But what is the first line you made?
Bye
BEM
Posted: Thu Jul 26, 2007 1:52 pm
by 4 HeRo
I would say the 90 degree upright would be the best one to start with
Posted: Thu Jul 26, 2007 1:52 pm
by BEM
I found out how you did it, will try more later,
Thanks
BEM
Posted: Thu Jul 26, 2007 2:32 pm
by rivoli
BEM wrote:
But what is the first line you made?
here it is:
it looks like a good point to start working this out to me, but then again, there sure are plenty of other ones.