BUG: Cannot translate material '(null)'
Posted: Sun May 27, 2007 9:53 am
1.5 max plug:
1. Open material editor. (Make sure you setup the scene for Maxwell rendering first.)
2. Click the "Standard" button (to change the default standard material type to maxwell)
3. In the Material/Map Browser window single click the "Maxwell Material" entry. You get a dialog saying: "Cannot translate material '(null)': Invalid Referenced MXM file."
I don't even have any materials loaded because it's a fresh, empty max scene with no objects. If, however, you double click the "Maxwell Material" entry as opposed to just single click it, this error does not happen.
Max 8 SP3
WinXP Pro SP2
1. Open material editor. (Make sure you setup the scene for Maxwell rendering first.)
2. Click the "Standard" button (to change the default standard material type to maxwell)
3. In the Material/Map Browser window single click the "Maxwell Material" entry. You get a dialog saying: "Cannot translate material '(null)': Invalid Referenced MXM file."
I don't even have any materials loaded because it's a fresh, empty max scene with no objects. If, however, you double click the "Maxwell Material" entry as opposed to just single click it, this error does not happen.
Max 8 SP3
WinXP Pro SP2