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Textures and other issues...

Posted: Thu May 24, 2007 9:26 am
by JTB
What are the things solved with this release conserning paths?
For example...
-Does the program always looks in the MXS folder for the textures if he can't find them in the path described in MXM?
Is there a warning or confirmation question for that?

-Does this happen with the MXM files too? I mean if I use an MXM from someone else and I have the textures in the same folder with the MXM file, is it possible for Maxwell to look in the MXM folder for the texture?
For example If a user has the textures in c:\maps and I don't have such pathname, will the textures be found?
I would very much like to know because I would like to organize a new PC for rendering and this would be very useful.

If there is any other way to easily find lost textures, please let me know...
Since a material can have 3-4 layers and every layer 3-4 textures (diffuse, bump, etc...) you can understand the problem