Page 1 of 1

Posted: Sat Jan 27, 2007 12:16 am
by Maxer
Probably another bug they just haven't go around to fixing yet.

Posted: Sat Jan 27, 2007 12:32 am
by dzowada
I just noticed this too.

If there is no emitter objects in the scene, or if they are hidden, then multilight does not work. - no lights.

If you have even one object that has an emmiter material assigned to it in the scene then multilight works! including environment settings.

i.e. No lights, No multilight. Sky dome or Physical sky don't count as lights.

Hope this helps
Dan

Posted: Sat Jan 27, 2007 1:20 am
by 4 HeRo
Has it not always been that way?

Posted: Sat Jan 27, 2007 1:49 am
by juan
Maxer wrote:Probably another bug they just haven't go around to fixing yet.
Hi,

This is not a bug, as dzowada says, this is how multilight works. You need more than one emitter and also the multilight checkbox enabled. It does not depends on the plugin.

Kind regards,

Juan