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MXM wrong translation

Posted: Sat Dec 09, 2006 7:27 pm
by Nuno Faria
Are you (Nextlimit Team) aware of this?

Image

Please, fix this as soon as possible. It is very importante that we could use correctly our previous mxm files.

Best regards,
Nuno

Posted: Sun Dec 10, 2006 7:02 am
by misterasset
I just tested this myself. It happens when you use the "Import MXM..." option and the "Browse Library..." option. So currently there is no work around. I agree, this needs to be an immediate fix item.

Posted: Sun Dec 10, 2006 12:34 pm
by JTB
It seems that "import MXM" only imports the colour and the map and doesn't read the numbers... I think every value on MAX material editor under the Maps section is set to 100 and the user can adjust when adding the map. It's the same here, I believe it is very easy to fix...

Posted: Sun Dec 10, 2006 2:06 pm
by x_site
lets get it sorted then...