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updated version

Posted: Thu Dec 07, 2006 9:48 pm
by lpotamianos
ok, it works better now, no more hundreds of maxwell materials when opening an old file, but what about the wizard? Now that most basic bugs are fixed, it would be nice to see content being added!

Posted: Thu Dec 07, 2006 11:47 pm
by x_site
have you tried it already? please give us some feedback...
many thanks

Posted: Thu Dec 07, 2006 11:51 pm
by lpotamianos
i am actually working on an archviz job with the new plugin, and it looks good. no more crashes.

Posted: Fri Dec 08, 2006 1:10 am
by x_site
very quick test and i am already split about my opinion for this new plugin.
Its better than the previous [then again it could only improve] but still some basic issues which need much more work

Posted: Fri Dec 08, 2006 8:50 am
by JTB
Much better than before, the translation is a great tool for the old scenes and for 3rd party models . Especially if you work with OnyxTree, or lowpoly models you can work very easily now.

What I want to check is
1. Copy a material from one slot to another... What happens?
2. Material and texture paths... For example what happens when I get a material from MXM site or from another drive... Can the plugin read all the path list of MAX or even automatically load the texture when it is in the same directory with the MXM file?