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updated max plugin !

Posted: Wed Jul 12, 2006 5:05 pm
by ezmerel2
:D

Posted: Wed Jul 12, 2006 5:09 pm
by DELETED
DELETED

Posted: Wed Jul 12, 2006 5:11 pm
by Maximus3D
Hehe 8etty, you know when you drop the comments at the right time :D funny!

Great to see the plugin got updated so quickly :shock: cheers & thanks Juan :)

/ Max

Posted: Wed Jul 12, 2006 5:20 pm
by JCAddy
still shows July 4th as the latest plugin?

i deleted my cookies and refreshed and all that good stuff.

Posted: Wed Jul 12, 2006 5:21 pm
by JesperW
No July 11 is what you want.

YAY! I can render again!

Posted: Wed Jul 12, 2006 5:28 pm
by JCAddy
LOL I know that is what I want, but I don't see it

Posted: Wed Jul 12, 2006 6:22 pm
by Maxer
Sweet, thanks NL :wink:

Posted: Wed Jul 12, 2006 6:22 pm
by giacob
up to know it works worst than the other... but perhaps i am wrong... problably need to change my material settings as before.. isnt it?

Posted: Wed Jul 12, 2006 6:45 pm
by Maxer
What's wrong with it?

Posted: Wed Jul 12, 2006 6:47 pm
by Fernando Tella
It even renders!!! :D

Posted: Wed Jul 12, 2006 6:50 pm
by Fernando Tella
I have tryed with a scene that sometimes crashed and sometimes too and has launched render without problems.
Textures show up when loading the scene without having to refresh. Great!

Posted: Wed Jul 12, 2006 6:50 pm
by DELETED
DELETED

Posted: Wed Jul 12, 2006 6:52 pm
by Fernando Tella
8etty wrote:
It even renders!!!
we really lowerd our expectations over these 18 months :D
:lol:

Posted: Wed Jul 12, 2006 7:00 pm
by giacob
Maxer wrote:What's wrong with it?
before it would crashes 1 yes once not .. now crashes always.... :lol:
... anyawy..i didnt get if we have to change the projector again.. i mean the projector were changed to 1 to match with objects with channel map 1 ... now the projectors 1 must be matched with channel map 1 or 2 ?
edit: i read juan announcement projector 0 or 1 should work both with map channel 1.. so my file shoul be renderable.. but it ceashes most than before...

Posted: Wed Jul 12, 2006 7:12 pm
by Fernando Tella
If you set 0 it's translated to 1 and if you set 1 it's translated to 1 too, so if you need more than one uvwmap you should set it 2 or higher.