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Maxwell crashes max when maximizing material slot

Posted: Sat Apr 29, 2006 6:19 pm
by jrandom
When working with the 3ds max material editor with mxm materials the max material editor crashes max when trying to maximize the selected material slot.

Seem this could be a known issue since I believe the max material editor uses the current render engine for material preview.

Image

Posted: Sat Apr 29, 2006 6:53 pm
by jdp
this is annoying for sure, though I don't know if it can easily be solved.

meanwhile you can try like this:

Image

Posted: Sat Apr 29, 2006 7:17 pm
by jrandom
Still crashes

i was wondering if this was just my installation of max (since we all know installations of max can be personal :) ) , obviousely yours works so I am at a loss.

Thanks tho

Posted: Sun Apr 30, 2006 12:45 pm
by michaelplogue
Confirmed. Had the same problem.

Posted: Fri May 05, 2006 5:46 pm
by j_man
Hi,

well it works fine for me. i'm using two computers, one with a NVidia Qattro 3000 and one with a ATI FireGL7300

Image

Josh

BTW how come no-one is using the Max topic for this stuff?

Posted: Fri May 05, 2006 7:13 pm
by val2
mine crashes and I just reinstalled xp and max on my machine. everything is still in default. (i haven't tweeked anything yet) so if max is set at default and is crashing I would say it's a maxwell bug. now, could it have something to do with the graphics set up? (just wild guessing on my part)

Posted: Fri May 05, 2006 7:41 pm
by j_man
Graphics setup wouold be my guess.

I did manage to make my colleagues machine crash, same setup as mine (ATI) so I'm none the wiser!
Thay are brand new also.

J.

Posted: Sat May 06, 2006 12:28 am
by val2
tried all three graphics setups and crashed max all three times ??

Posted: Sat May 06, 2006 10:10 pm
by jrandom
BTW how come no-one is using the Max topic for this stuff?
I believe the maxwell material editor is supplying the previews in max, so yeah it could be a plugin bug but it was suggested that I post it here.

Well updated my graphics drivers still no avail (running ATI mobility 9600) tried DX9 and opengl still crashes. So well their you have it.

Seems to be an ATI related issue. SInce it seems to be working ok with nvidia chipsets.

Posted: Sun May 07, 2006 2:22 am
by jdp
:shock: now this is strange, or... it is a revenge against super hardware... because my crappy ati radeon 7200 64Mb seems to handle it pretty good... (problems come when I need to handle a bunch more polygons with it, but it is completely not maxwell related). :?