Page 1 of 1

mxm materials... can be used with the plugin (3dmax)?

Posted: Sun Jan 22, 2006 1:29 am
by giacob
i tried to create some material in the studio and applying them in 3dmax as mxm material but the render fails for mapping error....where my mistake lie?

Posted: Sun Jan 22, 2006 1:39 am
by KRZ
if they contain a bitmap they dont work yet. else they work

Posted: Sun Jan 22, 2006 1:43 am
by giacob
thanks.. i was afraid of that..
that make the studio useless in many cases for creating material for the plug-in....
one better work on the studio but it is very slow with medim-big sized scene to me

Posted: Sun Jan 22, 2006 2:44 am
by KRZ
lets hope for a plugin-update that lets us define "new"-maxwell materials with the same parameters as in studio. we could practice in studio with the preview and do the job then in 3dmax...like a kungfu master....blind-style;)