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Apache Longbows in Flight
Posted: Sat Oct 22, 2005 2:31 pm
by abgrafx3d
Some AH-64 Apache Longbows - model from Mesh Factory. This was a motion blur test.
Stopped render as shown. Rendered on a dual 3.6 gHz Xeon - 8 threads.
Posted: Sat Oct 22, 2005 3:52 pm
by abgrafx3d
Thanks. The props are animated. I plan to have a flyby animation or something like that in a week or so. Will post when I have it done.
Posted: Sat Oct 22, 2005 4:31 pm
by Grim
lol 17 level in 1h very nice ;D
Posted: Sat Oct 22, 2005 5:02 pm
by abgrafx3d
yeah can't wait to see what performance increases we get with maxwell 1.0!
thanks Grim

Posted: Sat Oct 22, 2005 7:02 pm
by KRZ
threads 8

wooo im jealous!
the pic looks very natural - maxwells physical sky really rocks
Posted: Sat Oct 22, 2005 7:27 pm
by goncalo
Somebody can explain me about 8 threads
for a dual processor should have only 4 threads no
abgrafx3d i see you have a dual processor / 8 threads - You are using more then one computer?
I have a dual G5 2.0ghz and i put always 4 threads.
Thanks
Posted: Sat Oct 22, 2005 7:43 pm
by x_site
:: i guess the pilots were left behind....

Posted: Sat Oct 22, 2005 7:52 pm
by -Adrian
goncalo wrote:Somebody can explain me about 8 threads
for a dual processor should have only 4 threads no
abgrafx3d i see you have a dual processor / 8 threads - You are using more then one computer?
I have a dual G5 2.0ghz and i put always 4 threads.
Thanks
Some people experienced a speed minor increase when using 8 threads, even on physically 2 threaded machines, i myself didn't whitness this effect and run 1 thread on my 1 threaded cpu all the time :f
Posted: Sat Oct 22, 2005 8:36 pm
by goncalo
Thanks adrian... i had suspect
because i saw one post about threads or bounces test and the best resul on imac g5 is with 4 threads.
Posted: Sat Oct 22, 2005 10:44 pm
by abgrafx3d
KRZ -
goncalo - i've notice a slight increase in performance that's why 8 threads
x_site - invisible pilots? you're right, i need to add them
thanks everyone for the comments.
Posted: Sun Oct 23, 2005 1:24 pm
by tom
Very nice squadron

Posted: Sun Oct 23, 2005 2:10 pm
by abgrafx3d
thank you tom!
Posted: Mon Oct 24, 2005 2:05 pm
by abgrafx3d
demo38 wrote:Very cool, have you animated a motion blur as of yet? Just curious? Would love to see it, if so.
Here's an animation test - render settings were 10 min/frame or SL 14. Averaged about 9 min/frame.
Apaches
Posted: Mon Oct 24, 2005 2:08 pm
by Olivier Cugniet
that work's pretty well...

Posted: Mon Oct 24, 2005 5:35 pm
by cyberjuls
wop !!! nice one
