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Posted: Thu Sep 15, 2005 7:00 am
by sidenimjay
soon . . . . . .

Posted: Thu Sep 15, 2005 8:10 am
by andronikos916
it support SSS but not a multi layer SSS which what our skin is...

I do not know if this is answering your question...

thank you,
Andronikos

Posted: Sun Sep 18, 2005 1:04 am
by michaelplogue
Here are some of my attempts at this using a combination of Poser, 3ds Max, and Maxwell. None of these figures is using SSS - just either basic diffuse or plastic shaders.

http://www.maxwellrender.com/forum/viewtopic.php?t=6399

Posted: Sun Sep 18, 2005 2:37 am
by ludenhud
m200 wrote:What's SSS ?
Surface Scattering Surface
Here“s an photo of the phenomena
Image

Posted: Sun Sep 18, 2005 2:47 am
by Maximus3D
Hehe ludenhud that's not a photo, that's a rendering example done with the upcoming Terragen 2 to demonstrate it's shader capability including SSS. :) but it's great!

/ Max

Posted: Sun Sep 18, 2005 2:54 pm
by ludenhud
lolec wrote:
Surface Scattering Surface
i think it was Sub Surface Scattering
Your correct, "sub"

Maximus3D wrote:Hehe ludenhud that's not a photo, that's a rendering example done with the upcoming Terragen 2 to demonstrate it's shader capability including SSS. :) but it's great!

/ Max
Of course it is an rendered image, its even have the non material surfaces in side of them, but it still shows the capability of sss even though I named this rendered picture a photo. No biggie in my bubble :)

But to have everyone in the boat, this is a photo of the phenomena

Image

Posted: Mon Sep 19, 2005 2:08 am
by def4d
Image

Image

Image

With leaves, see the shadows :
Image