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Light bulb resolved?

Posted: Wed Sep 14, 2005 12:48 pm
by def4d
Hi all!

I searched on the forums if there were a final solution for this, but didn't find...

Turned off, the glass bulb (default glass) is near black
Turned on it gives this result...

If i give the bulb an emitter material, the problem is that it has too many polys, so...?

Image

Posted: Wed Sep 14, 2005 12:59 pm
by Jun In Gi
i wonder you did read this thread.

hope this help you. but i'm not sure if this could be actually answer
http://www.maxwellrender.com/forum/viewtopic.php?t=4817

Posted: Wed Sep 14, 2005 1:06 pm
by def4d
Thx for the reply!
So i'll try SSS, and hope to have the same glow !