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DOF problem

Posted: Mon Sep 12, 2005 4:32 pm
by DELETED
DELETED

Posted: Mon Sep 12, 2005 5:09 pm
by tom
Hi redbox2

I suppose you're using multipass depth of field of 3dsmax,
and your scene is being send multiple times to render pipeline, right?

Best regards,
Tom

Posted: Tue Sep 13, 2005 1:16 pm
by DELETED
DELETED

Posted: Tue Sep 13, 2005 2:03 pm
by Mihai
Please see the tutorial section for faq's.

Some quick tips: Use only a Maxwell camera, no need to "set" DOF as it is always present, more info in tutorial section.

Use only Maxwell materials, bumpmaps should be rgb jpg images (black&white but they should be rgb, not greyscale).