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Voxelization problem

Posted: Thu Sep 08, 2005 5:39 pm
by jomaga
I´m trying to render a realflow+realwave short animation, and when I try to test one frame, the voxelization process starts but... don´t stop never

The scene is very simple, only 26855 triangles, an my pc is a P4 D830 dual core + 2 GB Ram
I´ve tested another scenes with this pc without problems

Geometry:
Num Meshes: 6
Num Triangles: 26855
Num Vertexes: 13780
Num Normals: 35394

This is a PrtScrn of one frame (200 total frames)

Image

Anybody have some hint?

Posted: Thu Sep 08, 2005 6:05 pm
by Maximus3D
I'm sorry jomaga i don't know how to solve your problem, but i'm very curious about your dualcore computer. Mind if i ask how it is to work with ?! is it fast ? any programs that support it yet ? hehe

/ Max

Posted: Thu Sep 08, 2005 6:22 pm
by jomaga
Maximus, it´s almost the same as P4 Ht but with real paralel tasks (in HT the tasks are semi-paralel), so is faster than the same p4 HT. And is a 64bit dual proccesor with 1 Mb cache in each proc. The memory is also faster (DDR2 533), and the vga card too (PciExpress)

The compatibility is full with all the programs (it´s the same as one dual P4), I don´t try yet Windows XP 64Bits in this machine... perhaps soon

Posted: Thu Sep 08, 2005 6:27 pm
by Mihai
:roll: should have gotten an AMD man........should have gotten an AMD...... :P

There could be a mesh problem in your scene, I think the mesh generated by Realflow might not always be nice.

Posted: Thu Sep 08, 2005 8:14 pm
by sidenimjay
i second that motion blur thing . . . .

the more motion blur the longer the voxelization . . . . .