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Posted: Fri Aug 12, 2005 7:26 am
by Hervé
mesh wrote:

....... to get that shiny reflection, play with your UV, lower the settings, more shinier. what i normally use is UV of around .1 to .5 with glossiness at 25% and specular color ard mid to dark grey, lighter grey means more shinier.

hope this helps, from my short experience with Maxwell :)
funny thing is that in LW, if you set UV in Plastic anything but 0, glossiness channel is not working...