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Attention NL team please: Missing MXI Gamma Control

Posted: Tue Aug 09, 2005 10:00 am
by Micha
Hallo,

I have post it some weeks befor, but now here an example.

I miss to change the Gamma value of the MXI image (HDRI) very much. In my first example I have used a HDRI with a very high gamma (very soft looking). During the rendering I have seen the dull light of the MXI and have changed the Gamma of the whole image. Now, the light gamma looks good, but the texture is wrong. The paper texture show a to small gamma (to high contrast).

Please NL team, add a gamma control to the emitter properties.

Image

An other example of my biased renderer Rhinoman|AIR. Here I discover the same effect some days befor. Here was the problem, that the default HDRI lighting gamma was to strong. If I increased the general image gamma, than the texture looks dull, but if I increased only the gamma of the HDRI (I modified the HDRI shader), than the image has looked like I want it.

Image

Posted: Tue Aug 09, 2005 10:33 am
by Micha
Upps ... Sorry ... I find, the other gamma control works like I need it. :oops: Great.

So, my post is an info post, what the MXI gamma can do. :wink: