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wip-sss test- update
Posted: Thu Aug 04, 2005 10:47 pm
by giacob

about 9h -about 16 samples level..
some advice to improve will be welcome
it is just 1% .. what do u think ,, i must go on with this or jbetter give up[/img]
Posted: Thu Aug 04, 2005 10:53 pm
by 3dtrialpractice
yes Very Nice let it Keep rendering. I esspecially like that maxwelllight emmited and on the floor.
My only question is where / why the dark lines ar apearing, like in the "E" and on the "D" Are they shadows or artifacts? Do you see them getting darker or lighter with time?
keep up the render!
-Luke
Posted: Thu Aug 04, 2005 10:55 pm
by giacob
i have to redo boolean subtraction because the plane and the letters had to much difference in subdivision
Posted: Fri Aug 05, 2005 1:01 am
by rivoli
i'd say just go on, it looks promising. as already said, you only need to fix that mesh.
Posted: Fri Aug 05, 2005 10:14 am
by KRZ
re-triangulate is your friend in max:)
Posted: Fri Aug 05, 2005 11:57 am
by def4d
or redo it with spline and extrude, it's cleaner than booleans

Posted: Sat Aug 06, 2005 4:48 pm
by giacob

about 9h -about 16 samples level..
some advice to improve will be welcome