yes that would be very handy!! but there is always the trick to keep the camera leveled (no up/down inclination), and set the format the way to include all the scene elements you want to render (in this case the building). there will be a huge amount of foreground in the camera view window. then, crop render only the upper part which is of interest. works perfectly.rivoli wrote:it basically corrects parallax when the camera and its target are not at the same height.
electric image has it too, it's named camera shift and tilt. it was just a screenshot to illustrate the tricklllab wrote:wow electric image still alive!
well this is very similar what cinema 4d does, but it does it automatical, no cropping needed. it has a yshift and a x shift parameter in the camera. also the xshift is very practica for getting the right perspective. i think this is the best done method to achieve architectural perspectives. nextlimit should take a look at the cinema 4d solution.
cheers
stefan
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