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with emitters material is wrong.. without is right... why?

Posted: Tue Jul 26, 2005 1:23 pm
by giacob
WITH eMITTERS PLASTER looks BLACK
WITHOUT them looks WHITE
(sorry for caps)
it seems have not esplanation whatsoever

plaster is just diffuse material with bump map (rgb)


Image
Image

Posted: Tue Jul 26, 2005 3:47 pm
by Maxer
What are you using for emitters, planes?

Posted: Tue Jul 26, 2005 4:21 pm
by giacob
i am using boxes

Posted: Tue Jul 26, 2005 4:42 pm
by Maxer
Try flipping the normals of your boxes.

Posted: Wed Jul 27, 2005 12:45 pm
by giacob
it shouldnt be a problem of flipped normal because if i put another material it works... i mean if i put travertine instead of plasterin the multi subobject material

Posted: Wed Jul 27, 2005 2:51 pm
by Hervé
maybe you have luminosity set to 0... remove the emitters you don't use... otherwise they'll suck the light... I recall someone had a similar problem...