Page 1 of 1
Posted: Wed Jul 20, 2005 11:33 pm
by DELETED
DELETED
Posted: Wed Jul 20, 2005 11:41 pm
by DELETED
DELETED
Posted: Thu Jul 21, 2005 12:09 am
by daros
Nice idea! thanks!
Posted: Thu Jul 21, 2005 12:18 am
by rivoli
that sounds like a very good idea, have to try it. thanks terenta.
Posted: Thu Jul 21, 2005 12:39 am
by Renato Lemus
it would end up in error. mxi is heavily dependent on geometry. And the mxi:w, mxi:c, must be in this strict order to get re-rendering working.
Posted: Thu Jul 21, 2005 1:54 am
by true
Thx for the idea first, but in fact i dont quite like the idea if you don't mind.

I have think of that b4, but I dont tends to go that way, because I think maxwell is a render engine that don't do trick!
I think the trick might make your render unrealistic in some point...
anyway that is just me. may be you should show me some result i might chnage my mind later.
hope I don't offend anyone

Posted: Thu Jul 21, 2005 6:50 am
by Renato Lemus
Hi guys, I have tried this trick, and I guess it works. At least it didn't cause any error as i was expecting. The thing is that the illumination looks kind of fake.
I have to check it in other scene with more visible reflections to see if they appear in the "mixed" new rendering.
I'll let u know.
Posted: Thu Jul 21, 2005 9:29 am
by bugyboo
well i think it's very good idea,,,
i know that mxi file is like image with more information about render and pixels but i never thought to try it because we all want the good results within scene setup and Maxwell render gets noisy if the light from sky or doome is alittle dimme ....
double exposure
Posted: Thu Jul 21, 2005 7:07 pm
by Fritz
You know, you could have some fun with this effect.
Of course, you could do pretty much the same thing in Photoshop too...
-F