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grape test

Posted: Mon Jul 18, 2005 11:51 pm
by Nody
well, my first test of maxwell...
an old scene i did few years ago...
i didn't use sss as i couldn't control it well enough, instead i used a little bit of absorption.
noise reduced with neat image...

Image

Posted: Mon Jul 18, 2005 11:54 pm
by tom
welcome nody! :D
-edit: we remember johan with this ;)

Posted: Tue Jul 19, 2005 12:02 am
by bader
super i like it :lol:

Posted: Tue Jul 19, 2005 12:06 am
by Nody
i'm not Johan Thorngrens :oops: ... but was inspired by his scene when i recreated mine... back then i was learning particles and sss and that scene was quite demanding for me.
i thought it was appropriate for maxwell to test...

Posted: Tue Jul 19, 2005 12:09 am
by Maximus3D
Nice work there Nody and welcome to the forum :)
Hope we get to see more of your creations soon

/ Max

Posted: Tue Jul 19, 2005 5:58 am
by Mihai
Really nice Nody! Please render it again when we have better sss. You might even want to properly texture them, with veins and stuff...

Posted: Tue Jul 19, 2005 8:01 am
by Nody
thx for your compliments :D
Mihai, i'll sure do it... actually the original one i did with brazil has veins texture in sss...

Posted: Tue Jul 19, 2005 1:23 pm
by giacob
beatifull.. dont look much like grape though

Posted: Tue Jul 19, 2005 7:23 pm
by abgrafx3d
delicious grapes - i can taste them!

Nice work :D

Posted: Tue Jul 19, 2005 8:35 pm
by def4d
is it the well-known initially rendered with Brazil?

Posted: Tue Jul 19, 2005 9:30 pm
by mtripoli
To me, this scene looks awesome!

Please excuse my ignorance, however, how did you do it? Are the water drops on the grapes an effect of dynamics, or are they added as individual little drops? The same with the "spray" in the background? This would be a giant leap for me to incorporate these types of effects in my renderings...

Thanks for any and all input!

Mike Tripoli

Posted: Tue Jul 19, 2005 10:09 pm
by def4d
oops ok, i didn't read, so i'd like to say you that your old version is one of my favourite cg pic :shock:

Posted: Tue Jul 19, 2005 11:45 pm
by Nody
first thx again for your compliments

>mtripoli
- little drops on grapes were done with spray particles ( i think i used a tool by digimation for spraying those around).
- rain was done with PArray and stretched to form lines of raindrops
- as for the raindrops bouncing from grapes i tried to bounce them with collision detect but wasn't satisfied with the result and it was heavy on the calculations, so i used the grapes as emitters for another PArray (one for each grape) and binded those with gravity so they fall down when emitted.

hope it helps you, if not do not hesitate to contact me for answers.

>def4d

i think you mean the picture from Johan Thorngrens,
as i mentioned it before i was inspired by his picture.
back then i was learning particles and sss and that particular picture was quite demanding to reproduce.
so i gave it a shot and came out with a picture that i didn't post anywhere so you couldn't have seen it.
but hey glad that you like this one... :D

Posted: Wed Jul 20, 2005 3:49 pm
by mtripoli
Very cool... I wouldn't have thought to use the grapes themselves as emitters.... going to have to play with this in Lightwave...

Mike Tripoli