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how to exclude the environment from render

Posted: Fri Jul 15, 2005 8:15 pm
by morbid angel
When I turn on use physical sky, it renders it into a frame. Is there a way to consider physical sky but not to write it into a frame? The reason for this is well known rendering against anything other then black will produce a colored edge when its merged with alpha.
Thanks.

Posted: Fri Jul 15, 2005 8:57 pm
by rivoli
as long as i know that can't be done, not yet that is.

Posted: Fri Jul 15, 2005 11:42 pm
by Renato Lemus
You can output alpha channels for your frames

Posted: Fri Jul 15, 2005 11:47 pm
by morbid angel
i know that, but it still useful to e able to exclude environemnt (trust me)

Posted: Sat Jul 16, 2005 2:35 pm
by Polyxo
I would like to see that too.

Holger

Posted: Sat Jul 16, 2005 2:42 pm
by oscarMaxwell
Hi all,

Morbid Angel, I know how important would be for pospro and integration issues to hide the sky. I'll add it soon, together with other features to help in this task.

Best regards.

Posted: Sat Jul 16, 2005 6:19 pm
by morbid angel
Oscar thanks.