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test render interior house

Posted: Tue Jul 12, 2005 11:49 am
by haiti
My latest test render interior, not finish 3d model, all comments welcome

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lamp test

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another render this house, in my gallery, all comments welcome
http://www.maxwellrender.com/forum/view ... 7&start=45

Posted: Tue Jul 12, 2005 1:49 pm
by jeffg
Very cool.

(The minimalist style really cause M~R to shine.)

Posted: Tue Jul 12, 2005 1:53 pm
by Maximus3D
Sure i agree they're clean and good looking :) but i'm not a fan of the minimalistic style with only one chair in a huge room with white walls, reminds me too much of a hospital or any other type of state institution.. hehe

But i'm sure they're awesome from an archi/visualiser type of view and clients drool over them. Too bad i'm not one of those ;)

/ Max

Posted: Tue Jul 12, 2005 1:56 pm
by kwistenbiebel
superb images!

Could you fill us in on the settings on the white walls? (RGB values of the diffuse)and your computer specs?

thanx alott.

Posted: Tue Jul 12, 2005 2:47 pm
by jeffg
Maximus3D wrote:...but i'm not a fan of the minimalistic style with only one chair in a huge room...
Then think of it a "poor artist" style.

:wink:

Posted: Tue Jul 12, 2005 2:48 pm
by jeffg
jeffg wrote:Then think of it a "poor artist" style.

:wink:

Money wise - not skill wise! :oops:

Posted: Tue Jul 12, 2005 4:20 pm
by x_site
:: g_NIUS* ::

Posted: Tue Jul 12, 2005 8:01 pm
by Fritz
Haiti - hey, you're definitely doing something right with the walls. Floor too. There's a very nice range of tones across those vertical surfaces. The floors have a great satin finish.

Somehow, most walls I have seen rendered look too flat, and when the floors are good, they still look like they have a high-varnish - it's sometimes, but not always the kind of finish I'd show on a floor.

When I'm rendering, my goal is always to convincingly represent space, but I often find that I have to put objects in the middle and background to cue this sense. What I ideally want, and what you've got here, is mostly empty spaces that convey depth without too many little helpers.

This isn't a stylistic thing - you could detail these rooms out with casework and mouldings (i.e. kdlab's 2004 demo reel) and include more lavish furniture and it would look super. The reason I admire it is because you could remove all these props and I think we would still understand the depth and nature of the spaces.

Good show man!

-F