All posts relating to Maxwell Render 1.x
User avatar
By noseman
#44472
I am modelling a scene with some hair spray cans. The caps are made of translucent white plastic. Even though I have modelled them with very small thickness, no Absorbtion and have applied SSScatering 1 (maximum) I can't see any translucency. Could it be possible to get more translucency than what we have in next versions of M~R?
Or is it a hard thing to do?

(I have checked my unit scale and it is correct)

I will post renders on Monday (I'll let it run for the WE)

:D
By chrisvconley
#44607
Hey there,

I've used dialectrics for transparent plastic. Choose a basic dialetctirc, set an absorbtion of .05 or less (I'm using Rhino, and .3 UV roughness and a color and you're all set...

Adjust for your particular desired look.

Chris
User avatar
By Tyrone Marshall
#44733
Noseman at the moment we have very simple SSS.

See the following for my tests Issue N03 (Cinemaxwell Plugin):

ref:
http://www.maxwellrender.com/forum/viewtopic.php?t=4723

actual post:
http://www.maxwellrender.com/forum/view ... 9119#39119
Last edited by Tyrone Marshall on Mon Jul 11, 2005 3:03 am, edited 1 time in total.
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