All posts relating to Maxwell Render 1.x
By haiti
#43033
nice work and nice render
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By oscarMaxwell
#43035
good work :D
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By bpositive
#43049
Wow thats really good. :P

Do you have an architectural education??

The picture only misses something to the left behind the building - then it would be perfect. :D
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By Aldaryn
#43052
Ipressive!
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By smooth
#43056
i agree with bpositive, some stuff behind the building would be cool
nice bulding by the way.
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By psanitra
#43058
The supporting piers(you cylinders) are going directly into building, it doesn`t look very profesional. The rest is very good so far.
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By bakbek
#43064
psanitra wrote:The supporting piers(you cylinders) are going directly into building, it doesn`t look very profesional. The rest is very good so far.
well... this is really a very rough test. one of the versions i work on now has an aluminium cladding bottom side also... i'll post this soon and some other views.
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By bakbek
#43086
This is an overview of the project that we do in the office i work in (all modeling done in sketchup... could use a plug-in :lol: :lol: :lol: )

Image
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By Deepcontact
#43093
Looking at those pilars or columns..In the area of superstructure statics is going to be a nightmare for the Engineers. The panels (or maybe is painted) on the lower part of the building looks a little flat..so do yours stairs, but I guess that you havent made any materials yet. I can only tell you this...Very top of the line image. Love your shades for the window glass panels, it will make a very good interior lightning environment, it will be great to see one image on the inside.

Super great Image.
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By jurX
#43098
nice simple rendering...
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By bakbek
#43170
Well… Thank you all for the kind comments.

As for the structural function of the pillars, it is a solution that actually works after the structural engineer reviewed and did all his calculations. True this is not a simple situation and part of the solution is hidden behind the glass cladding. Even so the design is not over and the principle architect in the office is still working hard on this, (my task is to translate it all to 3d models and visualize the thing, hopefully introducing some new ideas that may be integrated into the building)

As for the glass settings in the cladding system, it has uv roughness of 0.1 and 0.15

Texture detail as well as some railing detail and fenestration is still left out, as the main focus is on the nature of the glass clad. I have some more images cooking all night so I’ll post some of them tomorrow.

And thanks again you all.
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By jotero
#43394
very nice bakbek :)
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