Page 1 of 1

about tris an quads in LW

Posted: Wed Jun 29, 2005 5:36 pm
by Hervé
hello Team ! Right now , we have to triple evrything to render from LW... I mean I could turn everything subpatch, and set a 0 weight, then Maxwell LW will triple it in Layout, without me having to always make copys with tris only, while I keep the original for furter modeling...) but then there is an issue with textures...

do U plan to have at least quads and tris... or is it going to be always like this.... (tripling everything...)