how about the smoothing ... LW... updated
Posted: Tue Jun 28, 2005 10:40 am
well, I am not very satisfy with that one... I knew for the clip map bug, but I thought the smoothing when there is a map was resolved.... it looks like not...
BTW, do we have now to model the leaves of trees with real thickness... I mean for a couple of leaves, that is OK, but for ten tree... it kills the poly count that was alreday so high sometimes... these olive tree leaves I made with thickness, SSS, clip map in the transparency channel in LW..
.... but for now I'd like an answer for the smoothing & maps ...
If I remove the map, looks good... I think....


BTW, do we have now to model the leaves of trees with real thickness... I mean for a couple of leaves, that is OK, but for ten tree... it kills the poly count that was alreday so high sometimes... these olive tree leaves I made with thickness, SSS, clip map in the transparency channel in LW..
.... but for now I'd like an answer for the smoothing & maps ...
If I remove the map, looks good... I think....




