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After 63 hrs of rendering, here comes the result.

Posted: Mon Jun 27, 2005 3:07 am
by Siegfried Kircheis
Some of the material is missed, so I need to tune it in PS :x

Image

Posted: Mon Jun 27, 2005 3:14 am
by ludenhud
Heey 63 hours rendering you say, this look more like a 63 min rendering too me. Im sorry but thats WAY too long for this scene. Its grinny and looks like sample level 13-14. A better light setup might decreas alot of time for you mate.

Posted: Mon Jun 27, 2005 4:04 am
by Siegfried Kircheis
My comp is P4 1.8GHz with 1G RAM, Radeon 8500 display card, so I cannot ask too much, rite ? :wink:
By the way, I set the S.L to 16. :P

Posted: Mon Jun 27, 2005 6:54 am
by true
ya, dont know.... 63hr seems a bit long to me, so only physical sky u use?
what is the sampling level? are u using beta 1.2.1? it shouldn't be that grainy.

Anyway nice set up! :)

Posted: Mon Jun 27, 2005 7:26 am
by Siegfried Kircheis
Beta 1.2.1
1 600W planar light outside the window, with white skylight int 30.
2109*1032 px
S.S. 1/30, f/8
S.L. 16

:oops:

Posted: Mon Jun 27, 2005 8:19 am
by Thomas An.
hmm, if you have a planar emitter outside the window then the skylight is not needed at all.

Posted: Mon Jun 27, 2005 8:24 am
by Siegfried Kircheis
I can't help wondering which kind of lighting would be rendered with the least amount of time... :wink: